(Mod Journal) (
watertrade) wrote in
memewara2019-01-30 05:56 pm
Entry tags:
「 TDM 01 」
i. Arrival

There isn't any strange feeling or sudden blackout to warn someone of what's to come; it simply happens. One moment they're in their own world attending to their own business, and the next they're underwater. Specifically, the dark, cold waters of the Sumida River. With air temperatures in the high 40s it's not a pleasant experience and the sudden shock leaves new arrivals at risk of drowning.
Luckily, they aren't alone. The crews that constantly patrol the river are quick to fish the newcomers out, dry them off, warm them up, and explain the situation. Maybe the names mean something to said newcomers, and maybe they don't. No matter the case, they're the same for everyone: you're in Yoshiwara, near the city of Tokyo in the country of Japan, and you're here to stay.
New arrivals that feel up to the task are encouraged to help with retrieving other newcomers. Those that don't welcome to huddle under blankets until the boats return to docks. Once there everyone is given directions to their faction headquarters, where they can receive their housing and job assignments - and maybe a change of clothes. Those that still feel overwhelmed are permitted to mingle on the docks. There's not much to do but sit around and shiver, but at least there are friendly locals that are willing to answer any questions for them.
ii. Loose Change
It's easy to drop things in crowded areas and hard to retrieve them. Luckily that doesn't seem to be the case this time. The sound of a coin hitting the ground is quite clear and the coin itself is easy to locate. Considering that single coin likely represents a distressingly high percentage of any given newcomer's wealth, picking it up is highly advised. The supernaturally inclined might sense the faint magical buzz around the coin, but nothing significant.
Maybe two people reach for the same coin at the same time. Maybe one of them realizes it's not theirs and turns it over. Whatever the case, the second they're both touching the coin they find themselves stuck to it. No amount of tugging or prying can get it to detach, even though there's no sign of any sort of adhesive holding them in place.
Upon closer examination the coin isn't a real one and is instead inscribed with the words 'Pinky Swear', along with an image of the act in question. And that's the only clue to the method of escape: the two parties must link pinkies and make a solemn oath to one another before they can let go of the coin. Fortunately is seems any oath will do, even one as simple as 'I solemnly swear to give you a high five'. They shouldn't take their newfound freedom for granted, however. Breaking the oath or leaving without trying to fulfill it will result in the two being stuck together again and a new oath will be required to escape a second time.
iii. Hot Chocolate
Despite their reputation the people in Yoshiwara can be generous. Anyone who looks appropriately cold, bored, or just plain unoccupied will find themselves approached by attractive young men and women bearing sample cups of hot chocolate. The beverage is rich, warm, and expertly crafted, and even comes in dark, milk, and white varieties. If someone wants more, they're in luck: the cafe Lazy is running a special promotion in which all newcomers can receive a full serving for free.
Anyone who accepts will find themselves whisked into the cafe, seated at one of several kotatsu (which are all partitioned off with thick curtains), and presented with a tall mug of the hot chocolate of their choice. They won't be alone, either. Everyone is seated with at least one partner and encouraged to make idle chatter while they drink. The socially awkward might find the small book labeled 'conversations starters' helpful, and if that doesn't work there's also a small box of goodies on each table. It sure is a friendly atmosphere.
Perhaps too friendly. It turns out that the hot chocolate is laced with aphro, a variety that causes both arousal and mild giddiness. The thick, nearly soundproof curtains might make more sense now: they're clearly meant to muffle the sounds of lovemaking from other patrons. Visitors don't have to mingle so extensively, of course. But the 'conversation starters' book goes from fairly innocent subjects to ones likes 'describe your ideal sexual partner' in a hurry, and the box's goodies consist of lubricant, sexual position guides, and bullet vibrators. Sex is clearly the intent here.
On the way out customers will be told that the whole process is an advertisement for the cafe's 'couples service', thanked for their participation, and sent on their way with a smile. Maybe it's a good idea to accept Yoshiwara's generosity with caution from now on.
iv. Later That Night
No one would call Yoshiwara safe, but the dangers are predictable. An actor might end up with a stalker, a prostitute might have to deal with a violent client, and a business owner might have to deal with a criminal extorting protection money. There aren't really surprises when it comes to the sort of threats one can expect to face. The rigid control exerted by the four factions ensures that.
But there's money to be made in Yoshiwara, especially when it comes to visitors from off world. For some groups the reward outweighs the risk. Newcomers in particular tend to be disoriented and there's rarely anyone to miss them, which makes them ideal targets. Any new arrivals alone on the streets after dark run the risk of being kidnapped by a group of shady individuals prowling the town. Their methods range from snatch and grab tactics to luring targets into dark alleys, but once caught everyone is given the same treatment: gagged, hands bound, and left in a dimly lit room to wait until they can be removed from Yoshiwara and sold to a third party.
But the kidnappers are hasty and prone to mistakes. Victims may get a chance to shout before they're subdued. Their bindings are often loose. The rooms they're left in often have one or more other occupants. Escape is quite possible, especially with a little teamwork. The police are on the case, as well, and they're not picky about the help they'll accept. Newcomers can assist the cops in tracking down and freeing people as well, and help from already escaped victims is especially valuable.
But not everyone is opposed to this operation. Sufficiently motivated newcomers may also be recruited to assist the kidnappers. It's dangerous work, but the profits are high and the connections one makes in the process are invaluable.
Between the police and the assistance from newcomers most victims will be freed shortly after they're kidnapped. For those that aren't, the kidnappers will be stopped as they try to leave town and any remaining victims will be rescued at that time.
OOC
Hello, and welcome to the very first TDM for Yoshiwara Nights! Use this post to voice test characters, decide who you want to app, and get a feel for the game and your fellow potential players.
Events of the TDM may be kept as game canon. Once you're accepted you can submit a five comment thread of your character pulling people out of the river (Arrival), assisting the kidnapping victims (Later That Night), or assisting the kidnappers (Later That Night) to gain bonus reputation with your starting faction, the police, or an unknown third faction, respectively.
Reserves will open on February 3rd! Our schedule for the next few weeks can be found here. If you haven't already please make yourself familiar with our information pages.
If you have any questions about the TDM prompts please direct them here. You can also follow us on Plurk at

no subject
What would you call it then?
[ He sips his hot chocolate and sets it down. Enough to get that 'feeling' soon but no more than that. Again, where's the tea. Herbal, unsweetened, and piping hot. Sigh. This place gets worse and worse. ]
We're partnered up, given drinks, and told to talk. There's a box of sex toys over there. [ Sounds like they want a hookup. Jefferson isn't against it but he hasn't had sex in a long, long time. ] Well?
What else would this be?
no subject
And he spits, few droplets of chocolate splattering over the kotatsu. If he was just merely heated in the face, now he is, figuratively speaking, set up in flames. ]
Wh-... What?
[ He didn't sign up for forced socializing, but more than anything he couldn't imagine there was something this level of extreme awaiting him. The person leading him into the cafè made no mention of anything sexual. Like a deer in the headlights, he places the mug down, wipes his chin and stares at the man incredulously. ]
How do you know that?!
no subject
Sex toys. Lube. Condoms.
[ Forced into socializing and with someone that was a prude. ]
I saw another couple opening the same box. Does it bother you?
[ Obviously it does somewhat but did their conversation need to be steered towards more benign topics? He would but now he just wanted to know. ]
no subject
[ Vaguely. Never in his life, not even as a teen growing up into an adult, he ever thought of sex as something necessary for his wellbeing. In his defense, he'd been sheltered from the world until the recent year, when he was forced to learn all about it at once. But even as he got together with Mio, experienced how it feels to fall in love, nothing of the sexual kind ever crossed his mind. He simply loved her in the most innocent sense of the term.
That's why he's not sure he can go through with anything he has zero expertise with, let alone with a stranger whose name he doesn't know and whose feelings are nowhere near love. Not even close. It's distressing. He doesn't know what to do. ]
It... does bother me. I've never-... [ God, this is embarrassing to admit it. Megumi would make fun of him for the rest of his life if she were to witness this. ] I've never had... sex.